The 5th International Conference and Expo on Computer Graphics & Animation taking place 26-27th September at Montreal, Canada is an academic and business opportunities for next-generation technologies and strategies from the world of Computer Graphics, Animation, Game Design, VR and CGI Companies an opportunity to explore and discover the latest trends and research technology implementation of Computer Graphics field in driving forward your knowledge & business in 2018 and beyond.
Collaboration:
ACM Computer in Entertainment (CiE), The Institute for Education, Research, and Scholarships (IFERS), Springer – Encyclopedia of Computer Graphics & Games (ECGG) and International Game Developers Association (IGDA)
Lanyard’Sponsor: RebusFarm, Germany’
Computer Graphics 2018 will bring together in two days including scientists, researchers, educators, professionals, practitioners, animators, graphic designers & developers, head of departments, professors, heads of innovation, brand managers, start-ups and innovators, tech providers, venture capitalists and students with their innovative ideas and creativity. This will be high-level tech conference which includes thinking brands, market leaders, CG evangelists and hot start-ups to explore and debate the advancements in Computer Graphics & Animation and the impacts within the Academic, Enterprise & Consumer sectors.
Highlight topics and not limited to:
- Computer Graphics
- Computer Animation
- Animation Industry
- Modeling
- Simulation
- GPU Technology
- Game Design & Development
- Gamification and Social Game Mechanics
- Artificial Intelligence in Computer Graphics
- Computer Graphics Applications
- Computer Vision & Pattern Recognition
- Virtual, Augmented and Mixed Reality
- Imaging and Image Processing
- Rendering
- Visualization & 3D Printing
- Human-Computer Interaction
- 3D Web Technology
Workshops/Symposium/ Keynote Forum/ Panel Discussion/ Roundtable discussion/ Exhibitors/ Collaboration/ B2B & B2C Meetings’
Benefits are:’
- Selected papers get published in Springer ‘Encyclopedia of Computer Graphics and Games (ECGG)
- Abstract get published in Journal of Computer Engineering & Information Technology
- An interactive session with eminent people attending the conference helps in their career or future aspects.
- Opportunity to get sponsorships for their research career by The Institute for Education, Research, and Scholarships (IFERS)
- Best research & Poster Award
- Enhance the Global Networking