A network packet is a formatted unit of data carried by a packet-switched network. Computer communications links that do not support packets, such as traditional point-to-point telecommunications links, simply transmit data as a bit stream. When data is formatted into packets, the bandwidth of the communication medium can be better shared among users than if the network were circuit switched. A packet consists of two kinds of data: control information and user data (also known as payload). The control information provides data the network needs to deliver the user data, for example: source and destination network addresses, error detection codes, and sequencing information. Typically, control information is found in packet headers and trailers, with payload data in between.